Bloodborne parry, also known as "visceral attack," is a gameplay mechanic in the action role-playing video game Bloodborne developed by FromSoftware. It allows the player to stun an enemy by perfectly timing a gunshot and then follow up with a powerful attack.
To execute a parry, the player must shoot an enemy during a specific moment of their attack animation. This window varies depending on the enemy and their attack, and requires precise timing and practice to pull off successfully.
Once the enemy is stunned, the player must move in close and press R1 to perform a visceral attack, which deals massive damage and often results in an instant kill.
Not all enemies can be parried, as some are immune or require different tactics to defeat. However, mastering the parry mechanic can greatly improve a player's ability to take down difficult foes and bosses in Bloodborne.
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